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- on mouseUp
- global x1, x2, y1, y2, pensize
- if pensize = 0 then
- puppetSprite(44, 1)
- stageToCast()
- updateStage()
- set the trails of sprite 44 to 1
- spriteBox(44, x1, y1, x2, y2)
- set the visible of sprite 44 to 1
- updateStage()
- end if
- set pensize to 25
- updateindicator()
- end
-